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Whether you like it or not, it’s unquestionable that the Wii did a lot of things right. From becoming the biggest selling system of the latest console generation, thanks in no small part to great advertising and the inclusion of people who didn’t play games previously, to releasing a number of quality, memorable titles, such as Super Mario Galaxy and The Legend of Zelda: Skyward Sword, the Wii had a great run for a console that introduced completely new control mechanics.

However, Nintendo’s golden system had many blunders surrounding it as well. And, like with everything, it’s important to look at those missteps as well. So, without further adieu, we present the Top 9 Wii Mistakes.

Wii Play

The quality of most first-party Wii titles is hardly debatable. Though certainly not for everyone, it’s undeniable that Nintendo’s signature polish can be seen in most of them. A few, however, were little more than blatant cash grabs.

Wii Play

A Bonus? More Like the Only Redeeming Factor

The worst of these titles, however, was Wii Play, a mediocre attempt by Nintendo to push more Wiimotes by packing in a “mini-game collection” pitched as something similar to Wii Sports. The actual game? Something even McDonalds wouldn’t want to put in a Happy Meal for being “too boring.”

Japan Only

Nintendo has always had an issue with bringing certain Japanese games to America. In years past it was far more expensive to translate and press whole new games and, if they might not go over well, why expend the money and effort. And, even now, some games may not be worth the effort of “Americanizing.” However, it was inexcusable to see Nintendo of America nearly refuse to bring Xenoblade Chronicles and its sequels to the Wii.

Xenoblade Chronicles

Finally On Wii…Right on the Tail of the Wii U

A coalition of gamers should not have to be raised simply to bring a game to North America that has been already translated into English. Operation Rainfall, the group that eventually got the titles released in the US, should not have existed because Nintendo of America should have brought the games to the States to begin with. If Nintendo can release a rip-off of Ubisoft’s Imagine Fashion Designer, they can certainly release a series of acclaimed, successful RPGs.

No New F-Zero Game

Nintendo has released three major racing games for the Wii. The first was a slow, but very successful, installment in a certain mascot kart racing franchise, while the others were fast, fun titles in a franchise nobody cared about. Why not go for the best of both worlds and release an F-Zero game?

F-Zero

An F-Zero for Wii? Yes, Please!

Speaking of which, why did Nintendo not release games for other series seemingly made for the Wii? Luigi’s Mansion, Pikmin, and Star Fox all seemed like perfect candidates for a brand new title with motion controls, but the closest we got were re-releases of the old games. Hopefully Nintendo will redeem themselves with the Wii U with new titles for series like Pokemon Snap or Puzzle League, seemingly perfect fits for the new gamepad controls.

Graphical Limitations

Everyone knows this mistake by now. The biggest technical issue with the Wii is, undoubtedly, its limited graphical capabilities. Though there were many great looking games for the Wii, they were all muddied by its lack of graphical prowess.

Wii Graphics

Hmm…There’s Something Different Here…

While the gameplay itself is the most important thing, as Nintendo has stated many times, graphics are an essential tool of conveying an interactive experience. To ignore graphics is like a painter completely ignoring a type of brush. While the Wii U does fix this problem for the future, it’s still a shame that many Wii games will never get their graphical heyday.

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  • MyBodyIsReady

    that’s simply not true. Though there may not have been as many shooters or hack-and-slash experiences as on rival consoles, the Wii offered plenty of unique titles for Mature audiences, such as No More Heroes, MadWorld, and The Conduit.

    Yeah…and…uurrrrm….red steel?…urrrrrrm…

    • LeiAndLove

      Urrrrmmm….yeah….rated T….yeahhhhhhhh

      • MyBodyIsReady

        I live in the UK, We don’t use this rating. All your comment did was prove the Wii has even less games for mature audiences whilst trying and failing to be funny… yeahhhhhhhh…

        • LeiAndLove

          It was rated 16+, which is generally considered the slightly-higher equivalent to the ESRB’s T rating. You would have a point if it was rated 18+ there, but it’s not.

          And I wasn’t trying to be funny. I was trying to make a point about how ill-conceived your comment was.

          • MyBodyIsReady

            Hmmm…whatever *yawn*

  • http://www.facebook.com/JonathanRider Johnny Rider

    You didn’t really use a fair example for the graphics bit. There are games on the Wii with some great graphics. The picture used was an example of developers being lazy rather than the console being weak.

    • LeiAndLove

      I used that one because it was the best visual comparison I could find, since most Wii games are exclusives that don’t have comparisons to Xbox 360 or PS3 games.

      However, the point still stands that even the good looking Wii games, like the Galaxy titles, don’t look as good as they could have, which I talked about it this article: http://smartwhenshouting.com/why-wii-games-wont-look-better-on-wii-u/

  • onard

    Kinda late but just to point out one of those “mistakes” were actually key to the Wii’s sucess: not having top graphics. Because having top graphics demands both more expensive hardware and extra work on the software. So even if the Wii graphics were inferior to PS3/360, it also allowed for cheaper games and a MUCH cheaper base console that still gave a profit margin to Nintendo (sony and MS selling theirs at a loss).

    Meanwhile the Xbox360 was literally setting itself on fire just for the sake of top graphics. PS3 had several games that lagged pretty badly at the top moments. Now excuse me, but I’ll always rather have inferior graphics to a console that jams/commits suicide just for the sake of looking shiny.